3D Character: Gorix, The Goblin Warrior

Close up render of character model

Close up render of character model

Character turnarounds, with and without blood along with wireframe.

Full body renders of character model with and without blood along with face close ups.

Full body renders of character model with and without blood along with face close ups.

Weapon front and back, with and without blood and wireframe.

Weapon front and back, with and without blood and wireframe.

Character turnaround with blood.

Character turnaround with blood.

Character turnaround without blood.

Character turnaround without blood.

Character turnaround with wireframe.

Character turnaround with wireframe.

All used texture maps (Bloody Version): Body, Head, Eye (not included), Hair, Mouth, Clothing, Weapon, and 2 for the armor.

All used texture maps (Bloody Version): Body, Head, Eye (not included), Hair, Mouth, Clothing, Weapon, and 2 for the armor.

Marmoset viewer file.

3D Character: Gorix, The Goblin Warrior

This is a piece I've been working on for my Character Modeling class, and was able to finish and prepare it for my portfolio. Really proud of the result and excited to work on polishing more of my work to post it here in the coming months.
Triangles: 82.6k

UPDATE: I've improved her textures, added a weapon, and posed her now.
Triangles: 106.3K

Concept roughly base on a piece by Goblin - https://www.artstation.com/artwork/PeoBE1